ciretose logo
Squares! app icon

A ciretose game

Squares! 2026

Tap arrows to flip 25 squares to green — without letting any turn red. Every move is a gamble: skill and luck both matter. Originally released in 2009, reimagined for 2026.

ciretose © 2008–2026

How to Play

Objective

Clear all 25 squares without any turning red. Tap arrow squares to change the state of the target square and progress through the level. There is skill involved, but luck plays a role too — don't get discouraged if you don't clear a level right away!

Square States
Direction — An arrow pointing at a target square. Tap it to flip the target.
Safe — Flip them all this color to win the level!
Careful! — One more flip and it's game over for this square.
Game Over — Tapping an arrow pointing at a yellow square flips it to red and ends the game immediately.
State Progression

Tapping an arrow flips the square it is pointing at, then the arrow chooses a new random direction.

  • Direction + Direction → square becomes Safe  +25 pts
  • Direction + Safe → square becomes Careful  −25 pts
  • Direction + Careful → square becomes Game Over

Special: if you reach the last square with zero yellow squares remaining, it automatically converts to green and the level is complete!

Scoring
+25 ptsFlip a square to Safe (green)
−25 ptsFlip a square to Careful (yellow)
Game OverFlip a square to Out (red)

Level-end bonus based on yellow squares remaining (scales +25% per level):

500 pts0 yellows — Perfect!
300 pts1 yellow
200 pts2 yellows
100 pts3 yellows
0 pts4 or more yellows

+50 pts per unused Spin credit at level end.

Undo

Reverse your last move. Each level starts with 3 Undo credits.

  • Credits reset each level — they do not carry over.
  • You can only undo one move at a time; make a new move before undoing again.
  • Using Spin clears your undo history — you cannot undo after a Spin.
  • Undo is disabled when credits run out or the game is over.
Spin

Randomise the direction of every arrow still on the board — each is guaranteed to land on a different direction. Each level starts with 3 Spin credits.

  • Credits reset each level — they do not carry over.
  • Spin clears your Undo history.
  • Unused Spin credits earn +50 pts each at level end.
Leaderboard
  • Game Center — all-time high score, compare with friends. Requires an internet connection.
  • Personal — your personal top 20, stored locally and works offline.

Game Center is optional. If you are not signed in, the Scores button tracks only your personal scores.